• Introduction to 3D Animation • Fundamentals of computer graphics • Overview of industry-standard software (e.g., Maya, ZBrush) • Basic principles of animation and visual storytelling • Character Design and Rigging • Techniques for creating and rigging characters • Emphasis on anatomy and design aesthetics • Application of character setup in animation • Animation Techniques • Principles of animation including timing and spacing • Exploration of both 2D and 3D animation methods • Development of original animated sequences